MASKING : to detect the object of the image
RETURN COLOR : to recover lost pixels
CROP : to make a mask to the image
Nota : to perform the "MASKING" or "CROP" or "RETURN COLOR" functions, you have to paint a rectangle on top of the image where you want the function to work so that what is left outside the rectangle will automatically remain black and the inside of the box will be where the image will be processed.
FILTERSComes any type of filter for your imagen
Blur
Contour
Detail
Find Edges
Border
Emboss
Sharpen
Gausian
OTHERTo GrayScale : This function converts the image to a grayscale
Umbral :
RGB : This function changes the dynamic range of the image
CONTRASTE : This function is used to change the light of the image
THRESHOLD : Make direnters types of thresholding RESETCLEAN IMAGE : This function is used to clean if we draw something on top of the image
RESET IMAGE : This function is used to resarch the image without modifications
SAVE IMAGE :Save Image
IMAGEROTATE : Rotar Imagen
ADD BORDER : Add Border to the image
MIRROR : It serves to rotate the image
INVERT : To Have Inverted Pixels
EQUALIZE : Have better pixel color
FILE:
New : New project
Import : import an object
Export Object : save the object Modific
Export Scene : save the scene
Export GLTF : save the object with format .GLTF
Export OBJ : save the object with format .OBJ
Export STL : save the object with format .STL
EDIT
Undo : Delete the last change made
Redo :reverses the effects of the Undo command
Clear History : clean History
Clone : Clone all on of scene
Delete : delete selected item
ADD
Plane : Add an Object Plane
Box : Add an Object Box
Circle : Add an Object Circle
Cylinder : Add an Object Cylinder
PLAY: execute your object